

Who are these people, and what are they doing here? It shouldn’t be too much for a katana-wielding assassin to overcome though, especially with a few new toys he’ll find in the secretive New Mecca labs. They shoot bouncing bullets and have a couple of other tricks up their sleeves. Here, you’ll encounter New Mecca scientists. Our friends at Fangamer are working on re-pressing the Katana ZERO vinyl, so keep an eye out! The Government Lab Oh, and it also has a roguelike RPG dungeon crawler part now. It’s kind of like Pokemon meets Animal Crossing but taken in an entirely unique direction. Thanks for asking! As some of you know, I’ve been splitting my time between Katana ZERO and a mobile game I’m making called Pocket Squirrel. The DLC won’t be expanding anymore either - the plan is set and now we’re focused on finishing it. But don’t fret! The game is progressing at a healthy pace, and the whole dev team is working full steam on production. I’m also still doing all the programming and design myself - this is my passion project after all. There’s a ton of content finished, but this is a large project and I’m aspiring to the same level of quality and attention of the base game. Development took an unexpected slowdown last year, but things are normalizing now and I want to repay the fans who have given me so much. It’s (still) on the houseĭespite the significantly larger size, I’m still planning on releasing this for free. It’s less like a DLC and more like Katana 1.5. This means more levels, mechanics, enemies, bosses, and intertwined story elements. That’s a bit over half the size of the main game. That’s right! The free Katana ZERO DLC will be 6x the original planned size. you may have better luck researching the Steam or GOG forums via the links above.You lookin’ for news? I got news. For product concerns or questions regarding game performance, etc.

This is an unofficial, fan-created subreddit for Katana ZERO. Katana ZERO Wiki (No longer extremely WIP) A branching interrupt-based dialogue system, allowing players to insult everyone and throw away the story the devs worked so hard on.A rich story filled with unique characters, all tied into the gameplay and level design.Every level is a unique and lovingly designed challenge to overcome. No metroidvania gimmicks or item collection. Every cool thing you could possibly want to do - the game lets you. Run, sneak, walljump, roll, slash bullets, toss pottery, and slow down time to complete levels.Aided with your trusty katana, the time manipulation drug Chronos and the rest of your assassin's arsenal, fight your way through a fractured city, and take back what's rightfully yours. Katana ZERO is a fast paced neo-noir action platformer, focusing on tight, instant-death acrobatic combat, and a dark 80's neon aesthetic.
